About me

Hello, I’m Filip Płotkowiak.

I'm a Game Development student passionate about exploring new technologies and pushing the boundaries of interactive experiences. I specialize in Unity and C# programming, with additional experience in developing networking systems and netcode for multiplayer games.

Let's create something together!

My Skills

C#
C++
Unity
Fishnet (unity networking)
Networking for gameobjects
unreal-engine Unreal Engine
Git
English - B2
Jira
Trello
Miro
Fmod Streamline Icon: https://streamlinehq.com FMOD FMOD

My Projects

Pizza Slash

A fast-paced arcade game inspired by Fruit Ninja, where players slice vegetables while dodging flying PC components. Created in collaboration with Komputronik Gaming, the game was showcased at PGA 2025.

My Role In the project:

Main Gameplay Programmer

My contributions:

Touchscreen accessibility Shader setup Point score system Throwable objects logic Spawn logic Pop up logic Final challenge logic
Pizza Slash Screenshot 2 Pizza Slash Screenshot 3 Pizza Slash Screenshot 4

Elektronik

A game in the style of an interactive contest, in which players can win prizes provided by the organizer.

Project commissioned by Komputronik.

My Role In the project:

Main Gameplay Programmer

My contributions:

Character movement Touchscreen accessibility Parallax effect Seed system Object pooling Level generation Score multiplier system
Pizza Slash Screenshot 2 Pizza Slash Screenshot 3 Pizza Slash Screenshot 4

Unreal Top Down

Endless top-down shooter made in Unreal Engine.

My Role In the project:

Main Gameplay Programmer

My contributions:

Level Design Camera Occlusion Wave System Upgrade System Object Destruction Random loot Pickable objects
Unreal Top Down Screenshot 1 Unreal Top Down Screenshot 2 Unreal Top Down Screenshot 3

Cosmo Critters

My bachelor degree project, currently in development. Coop multiplayer game with proximity chat and steam connection. inspired by Lethal Company, Peak and Phasmophobia.

My Role In the project:

Main Programmer

My contributions:

Main Gameplay Programmer Netcode Procedural Animations AI Behaviour A* Proximity Chat Shaders Timeline Animations Steam connection
Cosmo Critters Screenshot 1 Cosmo Critters Screenshot 2 Cosmo Critters Screenshot 3 Cosmo Critters Screenshot 4