I'm a Game Development student passionate about exploring new technologies and pushing the boundaries of interactive experiences. I specialize in Unity and C# programming, with additional experience in developing networking systems and netcode for multiplayer games.
Let's create something together!
A fast-paced arcade game inspired by Fruit Ninja, where players slice vegetables while dodging flying PC components. Created in collaboration with Komputronik Gaming, the game was showcased at PGA 2025.
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A game in the style of an interactive contest, in which players can win prizes provided by the organizer.
Project commissioned by Komputronik.
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Endless top-down shooter made in Unreal Engine.
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My bachelor degree project, currently in development. Coop multiplayer game with proximity chat and steam connection. inspired by Lethal Company, Peak and Phasmophobia.
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